在這里學(xué)什么?
Do you see yourself as an artist? Do you love the idea of creating the visual elements of a game? From characters to environments, props to vehicles, in both 2D and 3D, good computer game artists create intricate pieces of art through visual storytelling and cohesive design to engage and immerse a player in another world. On this course, we will explore what is possible with games art and development, learn more about conceptualisation, creative production, character and environment art, level design and prototyping with game engines, all of which are built through ever advancing technology. We’ll encourage you to get creative and ambitious with your designs and develop visionary artwork. Our three Games Development courses share a common first year, so you will gain a thorough understanding in the basics of the game development process, including how to plan, design and create game ideas and concepts. Learning to produce design prototypes, concept and artwork, scripting and playtesting all to learn the skills of the entire game production cycle. We’ll also aim to introduce new technologies and developments that emerge in the games industry, as well as exploring the subject in context, exploring current research, issues and ideas. As the course progresses and you develop a broader appreciation for all art disciplines and as your understanding evolves you will become more specialised in your chosen area. Producing art and design prototypes you’ll work both on your own but also in a group setting so we can support you in developing your team working abilities, which reflects the way the industry operates. Developing an understanding of the entire game production cycle leads to a more efficient and industry employable game developer. Our Games Development (Art) course explores various art techniques: * Visual design * Character creation * Environmental design * Digital sculpting * 2D Asset creation. During your studies, you’ll also have the chance to take part in lots of internal Game Jams. We’ll also encourage you to get involved in externally organised events like the Global Game Jam, Grads in Games and Game Republic. Your course is designed for the real world – it carries the ‘ScreenSkills Tick’, which identifies courses best suited to prepare you for a Creative Industries career. We know you'll graduate aiming to gain a job in the industry, so we maintain active links with business and industry figures. If you’d like to take what you’ve learnt out into the real world, we also give you the opportunity to spend a placement year working in the industry. Our Placement Unit can help you find a position that’s right for you. Alternatively, we have a small number of placements available in our in-house games development studio, Canalside Studios, where you could find yourself working as part of a team developing games for a range of platforms including mobile, iPhone /Android and VR development with latest VR technologies. Previous students have also developed commercial titles as far back as the Xbox 360 to Steam and Nintendo Switch. Finally, if you’re a student from within the UK or the EU, you could even think about starting your own small business while you’re here by applying for the Enterprise Placement Year (EPY). Professional links and accreditation: This course is industry recognised by ScreenSkills, the industry-led skills body for the UK's screen-based industries and carries the ScreenSkills quality-mark for the purposes of indicating courses best suited to prepare students for a career in the screen industries.Additional costs: On this course optional field trips may be offered to destinations in the UK, which you would need to pay for if you choose to attend. Previous trips in recent years have included a visit to a