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國外小組科研—游戲設(shè)計(jì)專題:用代碼塑造反派Boss 基于CG技術(shù)的游戲內(nèi)玩家與NPC角色3D特效建模與動畫仿真

開始日期:

2023年7月8日

專業(yè)方向:

計(jì)算機(jī)與人工智能

導(dǎo)師:

Saty(南加州大學(xué) (USC) 教授)

課程周期:

7周在線小組科研學(xué)習(xí)+5周不限時(shí)論文指導(dǎo)學(xué)習(xí)

語言:

英文

建議學(xué)生年級:

大學(xué)生 高中生


項(xiàng)目產(chǎn)出:

7周在線小組科研學(xué)習(xí)+5周不限時(shí)論文指導(dǎo)學(xué)習(xí) 共125課時(shí) 項(xiàng)目報(bào)告 優(yōu)秀學(xué)員獲主導(dǎo)師Reference Letter EI/CPCI/Scopus/ProQuest/Crossref/EBSCO或同等級別索引國際會議全文投遞與發(fā)表指導(dǎo)(可用于申請) 結(jié)業(yè)證書 成績單


項(xiàng)目介紹:

項(xiàng)目將重點(diǎn)介紹計(jì)算機(jī)圖形學(xué)研究領(lǐng)域開發(fā)的各種交互式工具,及其設(shè)計(jì)原理和算法。課程內(nèi)容涵蓋計(jì)算機(jī)圖形建模、動畫和渲染。課程主題包括基本圖像處理、幾何變換、曲線和曲面的幾何建模等,這些問題對視覺真實(shí)感程度起著至關(guān)重要的作用。學(xué)生在學(xué)習(xí)理論的同時(shí)將使用 RenderMan等行業(yè)內(nèi)著名的開發(fā)工具打造動畫場景與視覺特效,在項(xiàng)目結(jié)束時(shí)提交項(xiàng)目報(bào)告,進(jìn)行成果展示。 3D computer graphics (CG) is a practical, exciting, color-filled, profitable area of computer science - it is the technology behind animated movies, videogames, visual effects, augmented reality (VR), virtual reality (VR), 3D-printing, scientific visualization, etc. CG is useful for entertainment, education, communication, commerce - which together make up the bulk of human activity. This course will teach you timeless CG principles from the ground up - the knowledge you will gain, is sure to be helpful to you, for decades to come. Throughout the course, we will complement the theory of CG, with the use of the following free, and free-for-personal-use, software: Blender, Maya, RenderMan, THREE.js, OpenJSCAD, aframe.io. You will be using some of this software for at-home exercises, as well as for your project which you will present during the 7th (last) week of the course.

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