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博雅計劃—博雅計劃:數(shù)字媒體技術(shù) VR與視覺傳達專題: 藝術(shù)與科技的碰撞、靈感與實踐的融合,從在觀眾/用戶角度理解其心智模型到防眩暈等VR沉浸式攝影技巧

開始日期:

2023年7月1日

專業(yè)方向:

計算機與人工智能,人文社科

導師:

Steve(加州大學洛杉磯分校 (UCLA) 終身正教授&學院主席)

課程周期:

7周在線小組科研+5周論文指導

語言:

英文

建議學生年級:

大學生


項目產(chǎn)出:

7周在線小組科研學習+5周論文指導學習 學術(shù)報告 EI/CPCI/Scopus/ProQuest/Crossref/EBSCO或同等級別索引國際會議全文投遞與發(fā)表指導(共同一作) 結(jié)業(yè)證書 成績單


項目介紹:

This program provides an overview and introduction to storytelling using virtual environments and/or 360 degree video. Students will learn about the history of Virtual Reality (VR) and its relation to other media arts as a basis for creating their own immersive narrative or documentary experiences using easily accessible hardware and software. We will ask and answer questions such as: ? What are the special challenges and opportunities when working with immersive media? ? What experiences can be achieved with immersive media that are not available in any other medium? ? What kinds of stories or experiences work best for immersive media? ? What are the most effective platforms for delivery? ? How can immersive audio be used most effectively? ? What are the limitations of immersive media? ? What is the future of virtual reality for storytelling? Students will need access to a consumer grade 360 video camera or prior skills using a 3D game engine such as Unreal or Unity to complete assignments. No prior technical experience is required. Access to a home VR display system is helpful but not required. 本項目將提供了一個概述和介紹使用虛擬環(huán)境和/或360度全景視頻講故事。學生將學習虛擬現(xiàn)實(VR)的歷史及其與其他媒體藝術(shù)的關(guān)系,以此為基礎(chǔ),使用易于獲取的硬件和軟件,創(chuàng)造自己的沉浸式場景體驗。項目將就沉浸式體驗的獨特性、交付平臺及未來發(fā)展應用深入討論及實踐,學生將在項目結(jié)束時,搭建自己的虛擬場景

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